import Base from './core/Base';
/**
* @constructor clay.Joint
* @extends clay.core.Base
*/
var Joint = Base.extend(
/** @lends clay.Joint# */
{
// https://github.com/KhronosGroup/glTF/issues/193#issuecomment-29216576
/**
* Joint name
* @type {string}
*/
name: '',
/**
* Index of joint in the skeleton
* @type {number}
*/
index: -1,
/**
* Scene node attached to
* @type {clay.Node}
*/
node: null
});
export default Joint;