import Base from '../core/Base';
/**
* @constructor clay.particle.Field
* @extends clay.core.Base
*/
var Field = Base.extend({}, {
/**
* Apply a field to the particle and update the particle velocity
* @param {clay.Vector3} velocity
* @param {clay.Vector3} position
* @param {number} weight
* @param {number} deltaTime
* @memberOf clay.particle.Field.prototype
*/
applyTo: function(velocity, position, weight, deltaTime) {}
});
export default Field;